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Parties de MJ Syel => [PFRPG] Strange Aeons => Discussion démarrée par: Eretas le janvier 26, 2026, 18:11:31
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Salut,
Pour palier au manque de magicien, je propose de prendre un niveau de barde - archiviste qui se complète bien avec le Lore Warden.
Vous en pensez-quoi?
Leon Lestrange #2
Male human bard (archivist) 1/fighter (lore warden, polearm master) 7 (Pathfinder Campaign Setting: Pathfinder Society Field Guide, Pathfinder RPG Advanced Player's Guide 80, 106)
CN Medium humanoid (human)
Init +2; Senses Perception +11
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Defense
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AC 19, touch 13, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 natural)
hp 84 (8 HD; 1d8+7d10+30)
Fort +8, Ref +6, Will +6
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Offense
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Speed 30 ft.
Melee guisarme +14/+9 (2d4+10/×3) or
. . light flail +12/+7 (1d8+7)
Space 5 ft.; Reach 5 ft. (10 ft. with guisarme)
Special Attacks bardic performance 2 rounds/day (countersong, distraction, fascinate [DC 8], naturalist), pole fighting -3, polearm training, steadfast pike
Bard (Archivist) Spells Known (CL 1st; concentration -1)
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Statistics
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Str 20, Dex 14, Con 16, Int 13, Wis 11, Cha 7
Base Atk +7; CMB +16 (+20 trip); CMD 29 (31 vs. trip)
Feats Combat Expertise, Combat Reflexes, Furious Focus[APG], Greater Trip, Improved Trip, Iron Will, Phalanx Formation, Power Attack, Weapon Focus (guisarme), Weapon Specialization (guisarme)
Traits armor expert, pugnacious
Skills Acrobatics +8, Appraise +5, Climb +10, Knowledge (arcana) +13, Knowledge (dungeoneering) +11, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +11, Knowledge (planes) +9, Knowledge (religion) +10, Linguistics +5, Perception +11, Spellcraft +5, Stealth +6, Survival +4, Swim +9, Use Magic Device +2
Languages Aklo, Common, Dwarven
SQ bardic knowledge +1, know thy enemy
Other Gear +1 mithral chain shirt, composite shortbow (+4 Str), guisarme, light flail, mwk silver dagger, amulet of natural armor +1, bag of holding i, belt of mighty constitution +2, lesser talisman of healing power[OA], ring of protection +1, livre de la bibliiotheque de meliseen (20 lb), 6,227 gp, 4 sp
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 2 rounds/day) Your performances can create magical effects.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Greater Trip Foes you trip provoke AoO when they are knocked prone.
Improved Trip You don't provoke attacks of opportunity when tripping.
Know Thy Enemy (Standard Action) (Ex) Knowledge check vs. 1 foe to gain +2 to att & weapon dam for encounter.
naturalist An archivist who has identified a creature with a Knowledge check appropriate to its type can use performance to share strategies for defeating it with allies in combat. The archivist and any allies within 30 feet gain a +1 insight bonus to AC and on attack rolls and saving throws against extraordinary, supernatural, and spell-like abilities used by creatures of that specific kind of monster (e.g., frost giants, not all giants or all humanoids). This bonus increases by +1 at 5th level and every six levels thereafter. This language-dependent ability requires visual and audible components.
Phalanx Formation Allies don't provide soft cover to opponents when wielding a reach weapon.
Pole Fighting -3 (Ex) Can attack adj foes with reach spear/polearm at listed penalty.
Polearm Training +1 (Ex) +1 to hit and damage with polearms.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Steadfast Pike +2 (Ex) +2 to hit on readied attacks and AoO with polearms & spears.
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https://www.reddit.com/r/Pathfinder_RPG/comments/4v2t5z/thoughts_on_lore_warden_build_and_feat_options/ (https://www.reddit.com/r/Pathfinder_RPG/comments/4v2t5z/thoughts_on_lore_warden_build_and_feat_options/)
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Le barde n'a pas de sort niveau 0 donc pas de détection de la magie.
Je suggère un niveau de magus, mais je c'est pas si ça va te fiter.
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Ton information est erronnée. Les bardes ont des sorts de niveau 0
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Un guerrier barde.... jouer par Eretas... :))
Ben, cela compense pour le manque de skills du guerrier.
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C'est cohérant avec un Lore warden!
Scholastic (Ex)
Lore wardens gain 2 additional skill ranks each level. These ranks must be spent on Intelligence-based skills. All Intelligence-based skills are class skills for lore wardens.
Know Thy Enemy (Ex)
At 7th level, a lore warden can take a standard action to study a specific target in sight. He must make a Knowledge check to determine the target’s abilities and weaknesses as part of this standard action. If successful, the lore warden not only notes the appropriate abilities and weaknesses, as detailed under the Knowledge skill, but also gains a +2 competence bonus on all attack rolls and weapon damage rolls made against that enemy. Note that this bonus on attack and damage rolls applies only to that specific creature. This bonus lasts for the duration of an encounter, or until the lore warden attempts a new Knowledge check to use this ability on a different target.