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AuteurSujet:  HRP Uniquement  (Lu 300618 fois)

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Re : HRP Uniquement
« Réponse #600 le: octobre 09, 2018, 21:02:12 »
Pour demeurer dans l'idée du personnage et de la campagne, je propose un Samouraï de la lame sainte de l'ordre du dragon.

J'ai mis les traduction dans le topic sur le personnage.

Yumi Nagata - Samurai
Female half-elf samurai (sword saint) 6 (Pathfinder Player Companion: Dragon Empires Primer, Pathfinder RPG Ultimate Combat 18)
LG Medium humanoid (elf, human)
Hero Points 1
Init +7; Senses low-light vision; Perception +10
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Defense
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AC 20, touch 14, flat-footed 16 (+6 armor, +4 Dex)
hp 62 (6d10+6)
Fort +5, Ref +7, Will +2; +2 vs. enchantments
Defensive Abilities resolve 3/day; Immune sleep
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Offense
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Speed 30 ft.
Melee dancing wasp +10/+5 (1d3+5) or
. . mwk katana +10/+5 (1d8+3/18-20) or
. . whispering shrike +10/+5 (1d6+4/18-20)
Ranged +1 composite longbow +12/+7 (1d8+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with dancing wasp)
Special Attacks brutal slash, challenge 2/day (+6 damage, allies gain +2 to hit), iajutsu strike, terrifying iajutsu, weapon expertise (longbow)
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Statistics
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Str 16, Dex 20, Con 11, Int 10, Wis 10, Cha 12
Base Atk +6; CMB +9; CMD 24
Feats Deadly Aim, Exotic Weapon Proficiency (kusarigama), Exotic Weapon Proficiency (wakizashi), Point-Blank Shot, Power Attack, Rapid Shot
Traits elven reflexes, unscathed
Skills Acrobatics +6, Bluff +7, Climb +5, Diplomacy +7, Escape Artist +4, Handle Animal +5, Intimidate +5, Linguistics +2, Perception +10, Ride +7, Sense Motive +4, Stealth +4, Survival +0 (+3 to provide food and water for allies or to protect allies from harsh weather), Swim +5; Racial Modifiers +2 Perception
Languages Common, Elven
SQ aid allies, elf blood, hero points, order of the dragon
Other Gear mithral chainmail, +1 composite longbow (+2 Str), dancing wasp[UC], whispering shrike[UC], mwk katana[UC], - custom magic item -, belt of incredible dexterity +2, shinobi shozoku, 1,810 gp
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Special Abilities
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Aid Allies +3 (Ex) Aid Another grants +3 bonus.
Brutal Slash +3 (Ex) Gain a bonus to confirm Iajutsu Strike criticals.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Dragon's Challenge +6 (2/day) (Ex) +6 to damage target, -2 AC vs. others when used, allies gain +2 to hit the target of your challenge.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Iajutsu Strike +3d6/-4 AC (Full-round) (Ex) Draw sword as strike challenged foe for extra dam, but take AC penalty for 1 rd. You can use this once per foe, each day.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Resolve (3/day) (Ex) Your resolve can remove effects or reroll saves.
Terrifying Iajutsu (DC 14) (Ex) When hit foe with Iajutsu Strike, all foes in 30 ft shaken 1d4+1 rds (Will neg).
Weapon Expertise (Longbow) (Ex) You can quick draw the chosen weapon, and gain +2 to confirm critical hits.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at Lone Wolf Development
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


 

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